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July 20, 2007
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:iconmikedoscher:
All evil empires need ridiculously impractical technology to be the centerpiece of their forces. It's not just a good idea, it's the law.
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:iconcyborge:
LOL! Impractical...YES! But when you can float this kind of "Heavy Metal" over your enemy's heads, it screams, "Surrender or Die!" - Great work!
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:iconcolonel-eviscerator:
Hanging turrets seem like a rather interesting bit of engineering.
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:iconmikedoscher:
*MikeDoscher Apr 23, 2013  Professional General Artist
Yeah, I do wonder how they would be mounted and dismounted for overhaul, but I suppose that having a world with antigravity based lift gives you a blank check for improbable engineering.
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:iconcolonel-eviscerator:
Well, with antigrav tech, mounting and dismounting should be easy. Fastening them in place, moving them, and keeping the ammo moving smoothly would be an interesting exercise in ergonomics.
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:iconcommodorehorton:
Of all the more literal variations of the flying ship philosophy, this one is undeniably my favourite. I very much appreciate the U-Boat inspiration from the foreword hull, and the way this thing bristles with gunbarrels just makes me grin a bit.

But it seems a bit small for a destroyer, don't you think? This strikes me more as a corvette or sloop sized thing...
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:iconmikedoscher:
*MikeDoscher Apr 11, 2013  Professional General Artist
Thanks. :)

It's pretty small for a destroyer, but the thinking from the art director I was working with was that it would seem larger than it was in-game. There's an odd truncation to any elements that aren't critical for play.
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:iconcommander-fillmore:
Awesome design dude but what it's propulsion system?
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:iconmikedoscher:
*MikeDoscher Apr 2, 2013  Professional General Artist
The power source is a lightweight fission plant, and the engines are derived from that. It uses some sort of antigravity for lift, which is projected from those plates you see. The art director wanted some way of being able to visually quantify damage to the ship, and those plates are what we went with.
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:iconcommander-fillmore:
Then awesome work on that dude
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