Awesome! It's been awhile since I've seen your work and I'm glad to see more of it, honestly.
This might sound dumb but the pods on the back make it seem much more um ... futuristic? Sounds blunt and obvious knowing what you do with your work ... but I dunno. I don't think I've seen a design you've done before where something like that has been prominent on a vehicle. I like how it looks though - refreshing .
Thanks. I'm glad you like it. It's been a trying year, but I have a large backlog of designs I want to finish and share.
I'm glad you like this new silhouette. This design is part of a (hopefully) greater whole, showing the the vessels in service between the years 2150 and 2175. This is one of the newest types introduced in that timeline, so I'm trying for this feeling of going towards more exotic shapes as time passes. By comparison, the design I'm working on right now is one of the oldest.
Thanks. It really is okay, as far as I'm concerned. Hopefully, I'll be able to present more of these vessels a the world they come from soon, in some sort of package where lots of people can enjoy them and mess around with them.
For that matter, it might be fun to make a shooter with UDK or such someday. Guess I better get to work!
Very nice. Is it an occasional in-atmosphere craft? For a dedicated spacecraft I'd expect the shape to be as spherical or at least cylindrical, taking advantage of the lack of any resisting atmosphere in space, to get the maximum interior space for the least surface area to armor. Of course, a giant tube of armor occasionally dotted with guns or whatnot wouldn't be anywhere near this visually impressive.
Much like a submarine, most of what you see from out here isn't a pressure hull. The actual pressurized sections (top center and lower front) tend to have cross sections that are chamfered trapezoids or triangles. A cylindrical pressurized corridor/structural element connects these two sections, and enables access to the infantry bays. This represents a tradeoff between an ideal shape vis a vis air pressure, the working properties of the materials of the pressure hull, and the most efficient modular shapes in terms of usable volume protected most efficiently from ballistics and radiation.
It's not really designed to work in a thick atmosphere, and the shape is not truly aerodynamic, but it is hardened to be able to aerobrake without too much trouble. Skimming the outer atmosphere is also a useful way to scoop up reaction mass and lose some waste heat as well. The fins that look like control surfaces are actually protective radomes for the comm and ECM antennae from wacky friction heating hijinx in these scenarios.
You do bring up a good point in that these ultimately are all aesthetic decisions, and that we find ourselves trying to both postulate technologies, roles, and materials that don't exist while keeping it visually comprehensible.
Thanks. The hammerhead shark is really neat looking. The ocean is a great source for inspiration, and I defy anyone to come up with something stranger than some of the horrors that live there.
There's always this tension when designing a mech or a spaceship: You want it to look like a machine, but you want it look like it has... not quite a 'face' or a personality, but some sense of selective focus. Some parts should be more interesting than others, and draw our eye.