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October 30, 2007
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:iconmikedoscher:
Tried out some new (for me) techniques on a sketch I did a couple months ago. I feel like I'm starting to get it, but that I'm not quite there yet.
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:iconmistikfantasy:
like a spider tank, i really like this kind of design
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:iconchrisros88:
omg totally reminds me of the APUs seen in the animatrix (second renaissance pt2)
ya the hatch for the pilot/driver is wat triggered that. Really good stuff here =D
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:iconcantstoptherobot:
~CantStoptheRobot Feb 27, 2009  Professional Filmographer
What's your technique for making a dirt texture?

Very cool. It looks believable to me. Though, I'm wondering where the little thing gets enough power to move all those beefy armored legs... but meh, it's the FUTURE!
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:iconmikedoscher:
*MikeDoscher Feb 27, 2009  Professional General Artist
The dirt texture is actually a pretty simple effect- It's actually just a photo I took of some gravel that's been put on a layer set to 'overlay'. Trying to use hydraulics for the legs would be too bulky and fragile, so if I had to guess I'd say they're probably moved by muscle-like bundles of an electroactive polymer of some sort.
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:iconzirngibl:
Very cool! I love your mecha concepts. I've been interested in "non-rolling" stuff for awhile. Are you using Painter's digital watercolor for it?
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:iconmikedoscher:
*MikeDoscher Mar 16, 2008  Professional General Artist
No that's actually just Photoshop 7. There's just a dirt texture put on between a layer of relatively flat color and most of the brushwork. It has some potential, but I'm not totally happy with the effect as executed.
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:iconbluebill:
anti aircraft?
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:iconmikedoscher:
*MikeDoscher Feb 15, 2008  Professional General Artist
Dual use. Not really a dedicated AAA unit, but rather a light and maneuverable vehicle that can function as a scout or close infantry support.
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:icontamasan:
This is a really awesome sketch. If only you worked for Lockheed martin something. I love the way you did this,
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